2012-2013+CLASSES

===Prepare for many entry-level positions in the technology sector of the job market! With a creative emphasis and hands-on approach, stuents will explore creative ways to incorporate text, animation, graphics, sound and basic interactivity into multimedia projects. As the core of most multimedia presentations is the image, students will be introduced to Photoshop Elements and Adobe Illustrator, as well as alternative free programs, GIMP and Inkscape. Using these programs, students will learn basic techniques of palettes, layers, color depth, color and image adjustments for editing an image, drawing shapes, and creating decorative text. Concepts learned in this class carry over into animation, motion graphics and more.=== ===The course will also cover material on [|digital literacy]. The coursework offers three levels: Basic, Standard, and Advanced. Upon successful completion of the material, students can choose to take the online Certificate Test.===

===Turn the computer into your own personal tool! This includes the use of technology to develop communication skills and the performance of office procedures and tasks using advanced features of business software applications and mobile devices.=== ===Video and multimedia applications will be the focus during the second half of the course. Develop PowerPoint presentations with music and videos. Projects include calendars, business cards, newsletters, brochures, game boards, house plans, and more.===

“There’s An App For That” -- 2nd Semester: Learn how to create, program, and market a mobile app.
===The course will also cover material on [|digital literacy] and provide training for [|Microsoft Office Specialist](MOS) Certification. The Digital Literacy coursework offers three levels: Basic, Standard, and Advanced. Upon successful completion of the material, students can choose to take the online Certificate Test. MOS Certification demonstrates the students' commitment to go the 'extra step' in showing competence in Microsoft Office applications.===

9th – 12th Grade-2 semesters
===How does a new product or service become an overnight success? How have Facebook, Twitter, You Tube, and mobile devices changed advertising? In this class, students will learn about promotion and advertising, the purpose of packaging and labeling, and develop sales skills. Students will develop QR codes to direct scanners to website, videos, or pictures. The class is designed to cover the technology and application sides of social media in business and marketing. Learn about business fundamentals, regulations, and finances (accounting)as they work through a virtual business simulation.===

===The course will also cover material on [|digital literacy]. The coursework offers three levels: Basic, Standard, and Advanced. Upon successful completion of the material, students can choose to take the online Certificate Test.===

9th – 12th Grade 2 semesters
===The main focus of this project-based class will be the concepts of web page planning and design utilizing HTML, Adobe Dreamweaver, and Microsoft Expressions software programs. Other software programs used in class are Adobe Flash and Adobe Fireworks.===

Each student will plan and design a personal website, as well as work on the school website. Other multimedia and graphics programs, and game programming programs will be introduced as time allows.
===The course will also cover material on [|digital literacy]. The coursework offers three levels: Basic, Standard, and Advanced. Upon successful completion of the material, students can choose to take the online Certificate Test.===

You don’t have to work for someone else – you can be your own boss! Students can learn how to start and operate a business and will become aware that there are countless opportunities.
===We will discuss how to select a business to start, the key character traits and attitudes of a successful entrepreneur, whether you should go it alone or have a partner, and how to market and promote your business. Projects are personalized to meet interests of individual students.=== ===YouthBizCentral is used as curriculum, provided by the University of Iowa Pappajohn Center for Entrepreneurship. Simulations, projects and teamworkprovide opportunities for application of instructional content. === === Students also will learn about all aspects of promotion and marketing related to video games. They will use simple programming skills to create a video game of your own as the main product to promote and market. Students will create it, test it, evaluate it, and market it. Games Factory software will be used to create the video game. ===

Life – It’s Not a Game! Students will explore a variety of careers and the skills and competencies needed for success in the workplace.
===Upon complesion of the course students will receive [|EverFi Financial Literacy] Certification. EverFi Certification provides a solid financial knowledge base students can build upon. Modules include: savings, banking, credit and interest rates, credit scores, financing higher education, renting versus owning, taxes and insurance, consumer fraud, and investing.===