BLENDER

//** Looking for a career beyone the ordinary? **//
//A sampling of businesses and industries in Iowa hiring employees with virtual reality/3D computer application skills //
 * //[|John Deere] View some designs [|HERE]//
 * //[|Rockwell-Collins]//
 * //[|BodyViz]//
 * //[|Mechdyne Corporation]//
 * //[|Vermeer]//
 * //[|Design Alliance, Inc]//

//Let's see what can be done with Blender//. . . [|CLICK HERE]

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//Let's get started in Blender//. . . [|CLICK HERE] to start

=//** Look at this [|Google+ page] - [| Blender Artists] - and [|Scoop It!] for some inspiring works!!! **//=

//** [|2. Chess pieces] The tutorial linked [|HERE] uses Illustrator to create chess pieces. [|Lesson to consider] (Robot pieces?) **// //** 3. Greek mythology figures **// //** [|5. Animal Planet] **// //** 6. [|Dice] (create two) **//
 * Projects you will work on. . .What else should we include? **
 * [|1. Winter Scene with Snowman] **
 * [|4. Reality 3D (household object)] **
 * 7[|. Tennis Ball] [|Another tutorial to try]... [|And still another tutorial] This [|tutorial] is for a basketball, but concepts are the same. **
 * 8. [|Animation] (this was part of the original tutorials given). It is important to understand how to use Blender for animation. **
 * 9[|. Free Form Project] **


 * THIS ONE IS FOR AARON AND CALEB ---[|GAME ENGINE BASICS USING BLENDER 3D]*****


 * Go to this[| website] and watch the following videos to help you complete the projects above. You will need to create a free account.*

You will need to understand how to model using Blender. Click [|HERE] for a tutorial to help you. Another tutorial on basic modeling. Click [|HERE]

[|Tutorial] on creating a Pawn chess piece in Blender. =[|LOOK AT THIS!] =

=//** Blender-Progammer Art Project **//=

=// ** Frustrated? Try these tutorials. . . ** //= = = = =
 * =[|Creating a Heart in 10 Steps] (Yes, 10 steps!)=
 * =[|Make Mountains]=

=The following tutorials will help you complete the required projects. You must show Mrs. Grams the completed project to receive assignment credit. Assessment projects are posted below.= = = =The following are video tutorials....Even though most tutorials say they are for Blender 2.5, they should be very similar in format for our version (2.65). Give them a try. Use your personal headphones/ear buds!= = = =**// Assessment Projects //**=
 * = [|Creating a Logo] // **OR** // [| Create a 3D Logo] (Choose only one to work on) =
 * =[|Shaping a Fork]=
 * =[|Add Texture to a Fork]=
 * =[|Animation - Part 1]=
 * =[|Animation - Part 2]=
 * =[|Creating Atmospheric Effect]=
 * =[|Animating a Pumpjack]=
 * =[|Destroying a Mesh]=
 * =[|Animating Cracks]=
 * =[|Create an Eyeball]=
 * =[|Modeling a Palm Tree]=
 * =[|Creating a Wooden Barrel]=
 * =[|Modeling a Realtime Stone]=
 * =[|Terrain Sculpturing]=
 * =[|Creating Texture Map of Trees]=
 * =[|Intro to Rigging (eye)]=
 * =[|Rigging a Leg]=
 * =[|Anamorphic Images]=
 * =[|Create a Snowman]=
 * =[|Distort Images]=
 * =[|Castle Modeling]=
 * =[|Interlocking Objects] (Exercise found at bottom of tutorial)=
 * =[|Choose one tutorial of your choice to create from the linked website for a project grade]. This must be something you have not used previously.=
 * =[|Yellow Submarine]=
 * = [|Wine Glass] =
 * = [|Shark Animation] =

=1. **The Blender Interface** (1-3 through 1-6)= = = = = =2. **Working with Viewports** (2-1 through 2-4)= = = = = =3. **Creating and Editing Objects** (3-1 through 3-3)= =**Creating and Editing Objects** (3-5 through 3-8)= =**Creating and Editing Objects** (3-15)= =**Creating and Editing Objects** (3-18)= = = = = = 4. **Materials and Textures** (4-1 through 4-3) = =**Materials and Textures** (4-7 through 4-12)= = = = = = = =5. **Setting Up a World** (5-1 through 5-3)= = = = = = = =6. **Lighting and Cameras** (6-1 through 6-4)= = = = = = = =7. **Render Window Settings** (7-1 through 7-3)= = = = = = = =8. **Raytracing** (8-1 through 8-2)= = = = = = = =9. **Animation Basics** (9-1 through 9-7)= = = = = = = =10. **Adding 3D Text** (10-1 through 10-2)= = = = = = = =11. **Meta Shapes** (11-1 through 11-2)= = = = = = = =12. **Modifiers** (12-1- through 12-6)= = = = = = = = = =13. **Particle Systems and Interactions** (13-1 through 13-12)= = = = = = = = = =14. **Child-Parent Relationships** (14-1 through 14-2)= = = = = = = = = =15. **Working with Constraints** (15-1 through 15-2)= =**Working with Constraints** (15-4 through 15-5)= = = = = = = = = =16. **Armatures** (16-1 through 16-5)= = = = = = = =17. **Mesh Shape Keys** (17-1 through 17-3)= = = = = = = =18. **Object Physics** (18-1 through 18-2)= =**Object Physics** (18-4 through 18-7)= = = = = = = = = =19. **Working with Nodes** (19-1 through 19-4)= = = = = = = =20. **Springs, Screws, and Gears** (20-1 through 20-5)= = = = = = = =21. **Game Engine Basics** (21-1 through 21-9)= = = = = = = =22. **Textures in the Game Engine** (22-1 through 22-4)= = = = = = = =23. **Video Sequence Editor** (23-1 through 23-4)= = =
 * =** Exercise (2-5) **=
 * =** Exercise (3-4) **=
 * =** Exercise (3-9 through 3-14) **=
 * =** Exercise (3-16 through 3-17) **=
 * =** Exercise (3-19) **=
 * =** Exercise ** (4-4 through 4-6)=
 * =** Exercise ** (4-13 through 4-17)=
 * =** Exercise ** (5-4 through 5-6)=
 * =** Exercise ** (6-5 through 6-6)=
 * =** Exercise ** (7-4)=
 * =** Exercise ** (8-3 through 8-4)=
 * = Exercise (9-8 through 9-10)=
 * =** Exercise ** (10-3)=
 * =** Exercise ** (11-3 through 11-5)=
 * =** Exercise ** (12-7)=
 * =** Exercise ** (13-13)=
 * =** Exercise ** (14-3)=
 * =** Exercise ** (15-3)=
 * =** Exercise ** (15-6 through 15-7)=
 * =** Exercise ** (16-6 through 16-7)=
 * =** Exercise ** (17-4)=
 * =** Exercise ** (18-3)=
 * =** Exercise ** (18-8)=
 * =** Exercise ** (19-5)=
 * =** Exercise ** (20-6)=
 * =** Exercise ** (21-10)=
 * =** Exercise ** (22-5)=
 * =** Exercise ** (23-5)=

= = =//__**Projects for Grading:**__//= = = =1. Yellow Submarine= =2. Wine Glass= =3. Mushroom= =4. Shark= =5. Bugle= =6. Dice= =7. Candle=